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libTangerine
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A small OpenGL 3+ renderer and game engine
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93 Commits
4 Branches
3 Tags
12 MiB
C++ 76.7%
C 21.7%
Makefile 1.6%
 
 
 
Tree: 1933186d6c
main
merge_shader_testing
render_group_fix
testing
begin_merge
dumb_memory_idea
tinygltf_testing
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libTangerine/src
History
cinnaboot 1933186d6c
fix lighting bug in default shader
5 years ago
..
camera.cpp add aspect ratio option to cameraInitPerspective() 5 years ago
default_shaders.cpp fix lighting bug in default shader 5 years ago
dumbLog.cpp initial commit 6 years ago
entity.cpp add interface to update simple_mesh 5 years ago
input.cpp break out SDL_PollEvents() while loop to new function 5 years ago
lights.cpp add simple mesh, render object, and shader types 6 years ago
mesh.cpp check for nullptr when freeing simple mesh 6 years ago
render_object.cpp add option to specify GL usage in initGLFloatBuffer() 5 years ago
renderer.cpp add aspect ratio option to cameraInitPerspective() 5 years ago
shader_program.cpp add note about shader bug 6 years ago
util.cpp prepare codepath for default meshes/shaders 6 years ago
util_image.cpp add path for binary texture data in util_image 6 years ago
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