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27 lines
375 B
27 lines
375 B
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#pragma once |
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#include <GL/glew.h> |
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#include <glm/glm.hpp> |
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#include "asset.h" |
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#include "camera.h" |
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#include "lights.h" |
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#include "shader_program.h" |
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struct render_objects; |
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render_objects* |
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roInitModel(model* mdl); |
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void |
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roFree(render_objects* r_objs); |
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void |
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roDraw(render_objects* r_ojbs, |
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glm::mat4 world_transform, |
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camera* cam, |
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shader_wrapper sw, |
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light_group* lights); |
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