#pragma once #include "util.h" // NOTE: wrapper for stb_image struct util_image { int32 w; int32 h; int32 bits_per_channel; int32 num_channels; uint data_len; uint8* pixels; char file_path[256]; }; struct util_RGBA { real32 R; real32 G; real32 B; real32 A; }; util_image utilLoadImagePath(const char* full_path); util_image utilLoadImageBytes(const unsigned char* bytes, uint length); void utilFreeImage(util_image image);