9 Commits (e828f2fc05c6406d953998725ad8ee769e436370)

Author SHA1 Message Date
cinnaboot b7e6f5af21 add simple mesh, render object, and shader types 6 years ago
cinnaboot 9474278220 rename meMeshInfo/Group to match other struct style 6 years ago
cinnaboot 4028c86c14 get data buffering into GL again 6 years ago
cinnaboot a3312a4c53 use glm::vec3 in entSetWorldPosition() 6 years ago
cinnaboot 6ca8cfff2b add renAllocateGroup() 6 years ago
cinnaboot 51215d68e4 breaking even more renderer structures 6 years ago
cinnaboot 3fa874c981 breaking everything to reorganize render_groups 6 years ago
cinnaboot 584fd98da1 stop passing around data_dir everywhere 6 years ago
cinnaboot 44c07b7ab8 initial commit 6 years ago