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Code Issues Pull Requests Projects Releases Wiki Activity
167 Commits
4 Branches
3 Tags
12 MiB
Tree: 52f2256b51
main
merge_shader_testing
render_group_fix
testing
begin_merge
dumb_memory_idea
tinygltf_testing
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Commit Graph

12 Commits (52f2256b51050bfb8d75ea20b57fc06ac0fcae44)

Author SHA1 Message Date
cinnaboot 52f2256b51 add a user_data parameter for render loop callback functions
4 years ago
cinnaboot 77fd7c6957 fix typo in getEntityByName
4 years ago
cinnaboot cfb661c6f7 add getEntityByName interface function
4 years ago
cinnaboot 0821166a74 move draw_mode and usage from GLMesh to Entity
the entity properties make more sense, so we can load the usage,
and draw_mode once, and it applies to all the sub_meshes.
4 years ago
cinnaboot cecb7ebfab use sdl init flags in the correct call
4 years ago
cinnaboot 0f8f98718e add window_dims property to RenderState
4 years ago
cinnaboot 7ac0e7be52 add option to pass extra SDL flags to initRenderState
4 years ago
cinnaboot 92313472f8 replace remaining 'glm::' types with using directives
4 years ago
cinnaboot 11fdcb892a add window title and dimension options to initRenderState
4 years ago
cinnaboot a087d95f4a use new initGLBackingBuffer helper for lights and transform UBOs
4 years ago
cinnaboot 238eddc18f add using directive for glm::vec4
4 years ago
cinnaboot 2d4e84d74f setup working tree to merge shader_testing fixes
4 years ago
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