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fix typo

main
cinnaboot 4 years ago
parent
commit
ee8b64487b
  1. 2
      src/shader.cpp

2
src/shader.cpp

@ -303,7 +303,7 @@ initGLMesh(MemoryArena* arena,
GLMesh glm = {0}; GLMesh glm = {0};
glm.num_indices = m.num_indices; glm.num_indices = m.num_indices;
glm.num_vertex_attrib_buffers = num_mappings; glm.num_vertex_attrib_buffers = num_mappings;
glm .vertex_attrib_buffers = ARENA_ALLOC(arena, GLBuffer, num_mappings); glm.vertex_attrib_buffers = ARENA_ALLOC(arena, GLBuffer, num_mappings);
glm.element_buf = ARENA_ALLOC(arena, GLBuffer, 1); glm.element_buf = ARENA_ALLOC(arena, GLBuffer, 1);
glm.node_xform = ARENA_ALLOC(arena, mat4, 1); glm.node_xform = ARENA_ALLOC(arena, mat4, 1);
*glm.node_xform = mat4(1); *glm.node_xform = mat4(1);

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