From da2cd4f573aed980ac18fa61fc13cb7b24add5ae Mon Sep 17 00:00:00 2001 From: cinnaboot Date: Thu, 4 Nov 2021 13:51:19 -0400 Subject: [PATCH] remove FIXME in render_object.cpp --- src/render_object.cpp | 4 ---- 1 file changed, 4 deletions(-) diff --git a/src/render_object.cpp b/src/render_object.cpp index cb8ed81..d67a1c5 100644 --- a/src/render_object.cpp +++ b/src/render_object.cpp @@ -165,11 +165,7 @@ loadMeshIntoGL(default_render_object* ro_out, mesh* mesh_in) #endif ) { - // FIXME: node xform - ro_out->node_xform = glm::mat4(1); -#if 0 ro_out->node_xform = *mesh_in->xform; -#endif ro_out->index_buffer_count = mesh_in->num_indices; return true; }