diff --git a/src/render_object.cpp b/src/render_object.cpp index cb8ed81..d67a1c5 100644 --- a/src/render_object.cpp +++ b/src/render_object.cpp @@ -165,11 +165,7 @@ loadMeshIntoGL(default_render_object* ro_out, mesh* mesh_in) #endif ) { - // FIXME: node xform - ro_out->node_xform = glm::mat4(1); -#if 0 ro_out->node_xform = *mesh_in->xform; -#endif ro_out->index_buffer_count = mesh_in->num_indices; return true; }