From cfd087cc18bedbf6be7c774ad5a02f0ea79935f8 Mon Sep 17 00:00:00 2001 From: cinnaboot Date: Tue, 15 Mar 2022 11:56:44 -0400 Subject: [PATCH] missed a namespace in initRenderState --- include/tangerine.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/tangerine.h b/include/tangerine.h index 1a73f24..d38fc9f 100644 --- a/include/tangerine.h +++ b/include/tangerine.h @@ -202,7 +202,7 @@ struct RenderState RenderState* initRenderState(const char* window_title = "tangerine", uvec2 window_dims = uvec2(DEFAULT_WIDTH, DEFAULT_HEIGHT), GLClearColor clear_col = DEFAULT_CLEAR_COLOR, - glm::vec4 ambient_color = DEFAULT_AMBIENT_COLOR, + vec4 ambient_color = DEFAULT_AMBIENT_COLOR, u32 max_models = DEFAULT_MODEL_COUNT, u32 max_textures = DEFAULT_TEXTURE_COUNT, u32 max_shaders = DEFAULT_SHADER_COUNT,