From b89f1ac25e60e1d89edae0d494a4db525946c6e0 Mon Sep 17 00:00:00 2001 From: cinnaboot Date: Sun, 15 Nov 2020 13:18:29 -0500 Subject: [PATCH] remove unused vector types --- include/render_object.h | 1 - include/util.h | 15 --------------- 2 files changed, 16 deletions(-) diff --git a/include/render_object.h b/include/render_object.h index 5077268..b1345c3 100644 --- a/include/render_object.h +++ b/include/render_object.h @@ -24,7 +24,6 @@ struct render_object bool roInit(meMeshInfo* mi_in, render_object& ro_out); -// TODO: make use of glIsBuffer/glDeleteBuffers void roFree(render_object& ro); void roDraw(render_object& ro, diff --git a/include/util.h b/include/util.h index 859d20e..3541bdc 100644 --- a/include/util.h +++ b/include/util.h @@ -41,21 +41,6 @@ struct v3f real64 z; }; -struct v3i -{ - int32 x; - int32 y; - int32 z; -}; - -struct v4i -{ - int32 x0; - int32 y0; - int32 x1; - int32 y1; -}; - inline real32 SafeRatio(real32 dividend, real32 divisor) {