From ab46498957c96289ce7dcbc17553ce2c0b778c7f Mon Sep 17 00:00:00 2001 From: cinnaboot Date: Wed, 15 Jun 2022 11:04:01 -0400 Subject: [PATCH] properly initialize loop variable --- src/shader.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/shader.cpp b/src/shader.cpp index c8bfd0c..b4fcccd 100644 --- a/src/shader.cpp +++ b/src/shader.cpp @@ -135,7 +135,7 @@ getFreeShader(GLContext* gl_ctx) ShaderProgram* getShaderByHash(GLContext* gl_ctx, u64 hash) { - for (u32 i; i < gl_ctx->num_shaders; i++) { + for (u32 i = 0; i < gl_ctx->num_shaders; i++) { if (gl_ctx->shaders[i].hash == hash) return &gl_ctx->shaders[i]; }