@ -177,8 +177,7 @@ main()
renDoRenderLoop(rs, 60, doFrameCallbackPre);
#endif
rs->arena = arenaInit();
rs->models = assetLoadFromFile(rs->arena, "../data/blender/icosphere.gltf");
rs->models = assetLoadFromFile(rs->arena, "../data/blender/spaceship.gltf");
assert(rs->models != nullptr);
// TODO: need to update model->next somewhere