From 1933186d6c6b5becb9115042c8e1ba8e536be75d Mon Sep 17 00:00:00 2001 From: cinnaboot Date: Sat, 10 Jul 2021 08:11:57 -0400 Subject: [PATCH] fix lighting bug in default shader --- src/default_shaders.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/default_shaders.cpp b/src/default_shaders.cpp index 86b7b01..13c7eb4 100644 --- a/src/default_shaders.cpp +++ b/src/default_shaders.cpp @@ -17,7 +17,7 @@ uniform mat4 projection; void main() { - fragNormal = normal; + fragNormal = vec4(world_transform * vec4(normal, 1)).xyz; fragVertex = vertexPosition_modelspace; fragUV = texCoord.st; gl_Position = projection * view *