From 0f8f98718ede99c4c451653487d07f8aa1121593 Mon Sep 17 00:00:00 2001 From: cinnaboot Date: Tue, 15 Mar 2022 13:20:22 -0400 Subject: [PATCH] add window_dims property to RenderState --- include/tangerine.h | 1 + src/tangerine.cpp | 1 + 2 files changed, 2 insertions(+) diff --git a/include/tangerine.h b/include/tangerine.h index 5e8ea92..72fd171 100644 --- a/include/tangerine.h +++ b/include/tangerine.h @@ -176,6 +176,7 @@ struct RenderState SDLHandles handles; GLContext* gl_ctx; Assets assets; + uvec2 window_dims; MemoryArena* rg_arena; u32 num_render_groups; diff --git a/src/tangerine.cpp b/src/tangerine.cpp index 7fddf7f..9f82d5d 100644 --- a/src/tangerine.cpp +++ b/src/tangerine.cpp @@ -46,6 +46,7 @@ initRenderState(const char* window_title, rs->max_render_groups = DEFAULT_RENDER_GROUP_COUNT; rs->render_groups = ARENA_ALLOC(rs->rg_arena, RenderGroup, DEFAULT_RENDER_GROUP_COUNT); + rs->window_dims = window_dims; rs->handles.SDL_flags = SDL_flags; if (!initGraphics(&rs->handles, window_title, window_dims)) {