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cinnaboot d91e717dfa debugging remove hex function 8 years ago
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camera.cpp update TODO and clean up camera raycast functions 8 years ago
camera.h testing some raycasting algorithms 8 years ago
entity.h adding entity positioning and scaling 8 years ago
gooey.cpp debugging remove hex function 8 years ago
gooey.h testing some new gooey layout and update level mesh 8 years ago
hexgame.cpp debugging remove hex function 8 years ago
hexgame.h remove static initializers from structs because of calloc 8 years ago
hexgrid.cpp debugging remove hex function 8 years ago
hexgrid.h debugging remove hex function 8 years ago
hexlib.cpp updating for msvc project, also updated imgui to v1.65 8 years ago
hexlib.h update hexgrid and functions to store hexes in hashtable 8 years ago
mesh.cpp add input validation for utilLoadImage() 8 years ago
mesh.h remove static initializers from structs because of calloc 8 years ago
platform_wait_for_vblank.h first attempt to fix vsync on windows 8 years ago
render_group.cpp debugging remove hex function 8 years ago
render_group.h debugging remove hex function 8 years ago
renderer.cpp debugging remove hex function 8 years ago
renderer.h moved hex logic from scene_loader to hexgrid and refactored 8 years ago
scene_loader.cpp moved hex logic from scene_loader to hexgrid and refactored 8 years ago
scene_loader.h remove stored color indexes from hexgrid object 8 years ago
util.cpp remove static initializers from structs because of calloc 8 years ago
util.h testing some raycasting algorithms 8 years ago