cinnaboot
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ee37f93c4b
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fix bug with starting camera xform
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8 years ago |
cinnaboot
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04757ec527
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add prefixes to interface function names in renderer and gooey
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8 years ago |
cinnaboot
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d45d33d87f
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move hex functions from hexgame.cpp to hexgrid
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8 years ago |
cinnaboot
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26e47ff9bf
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remove unused function argument to createScene
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8 years ago |
cinnaboot
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9cdb2043cc
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move hexgrid buffer functions from renderer to hexgrid
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8 years ago |
cinnaboot
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4d7c9d4dd5
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update TODO list
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8 years ago |
cinnaboot
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336f916044
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move camera functions from renderer to camera
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8 years ago |
cinnaboot
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8d83a2999b
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move SDL_Handles reference to render_state
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8 years ago |
cinnaboot
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7d75d4058c
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fix opengl warning about recompiling shaders
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8 years ago |
cinnaboot
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fc5587a2eb
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improve frame timer and removed a render_group helper
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8 years ago |
cinnaboot
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606c88aafb
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update shader logic to use multiple lights
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8 years ago |
cinnaboot
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99b07ecfc3
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load lights from json scene
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8 years ago |
cinnaboot
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1d33ac3379
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update renderer to use an array of light objects
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8 years ago |
cinnaboot
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31e078f73c
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remove references to fill_color from render_state
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8 years ago |
cinnaboot
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8a81d5541b
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load hexgrid from scene file
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8 years ago |
cinnaboot
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8d7f9df199
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update hexgame to hexgrid object mapping
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8 years ago |
cinnaboot
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1da3c0bcd1
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rearrange some dependencies
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8 years ago |
cinnaboot
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8bcc551ca5
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splitting up slLoadFile into smaller functions
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8 years ago |
cinnaboot
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21eed4434b
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camera init from json data
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8 years ago |
cinnaboot
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84199a3fb0
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validate scene files against json schema
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8 years ago |
cinnaboot
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66d73199d8
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breaking scene loading for new branch
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8 years ago |
cinnaboot
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ecb52a9374
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adding entity positioning and scaling
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8 years ago |
cinnaboot
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096f3b16e7
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staging entity changes to renderer
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8 years ago |
cinnaboot
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b46bf81ee9
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first attempt to fix vsync on windows
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8 years ago |
cinnaboot
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fc3d7ce3ec
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updating for msvc project, also updated imgui to v1.65
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8 years ago |
cinnaboot
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7ebdc18f46
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stashing updates to mesh parsing
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8 years ago |
cinnaboot
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fd08d73f9e
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update rgDraw() pathway
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8 years ago |
cinnaboot
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2fd9f39871
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adding fancy lighting
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8 years ago |
cinnaboot
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43e2103831
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load shaders from text files
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8 years ago |
cinnaboot
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95d2739240
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clean up unused conefill function and debug
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8 years ago |
cinnaboot
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01f22f23a0
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adding camera position to gooey
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8 years ago |
cinnaboot
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2fc295a8e1
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move utility functions to new header file
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8 years ago |
cinnaboot
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12677b455a
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unbreaking assimp
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8 years ago |
cinnaboot
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1c9bfa1b3b
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breaking assimp
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8 years ago |
cinnaboot
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5c162f7163
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move render group functions to seperate file
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8 years ago |
cinnaboot
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137f7e15f0
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use make auto dependencies
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8 years ago |
cinnaboot
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040097303b
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splitting up compilation units
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8 years ago |
cinnaboot
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fd6035a647
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makefile, put compilation units in build directory
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8 years ago |
cinnaboot
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e536617190
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first stab at uzing assimp asset import library
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8 years ago |
cinnaboot
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e61368bc73
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remove unneeded use of std::string
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8 years ago |
cinnaboot
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9bc0510483
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fix 3d picking
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8 years ago |
cinnaboot
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475f3e7e08
|
move some camera constants to preprocessor defines
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8 years ago |
cinnaboot
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843e3591e3
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clamp camera rotation to +z and clamp vAngle
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8 years ago |
cinnaboot
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a6cb9a3e1b
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add up and down camera controls
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8 years ago |
cinnaboot
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2867c5d4d1
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breaking the camera for projection transform
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8 years ago |
cinnaboot
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f8366d43e1
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fixes for polygon/cone fill
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8 years ago |
cinnaboot
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c9e7ca325d
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first pass at polygon selection of hexes
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8 years ago |
cinnaboot
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724549b542
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added SDL_image for loading png/jpeg files
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8 years ago |
cinnaboot
|
f8a7c74b5c
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fix hex colors
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8 years ago |
cinnaboot
|
cb9db12f7c
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condense some helper functions in hexgame.cpp
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8 years ago |