Explore Help
Sign In
cinnaboot
/
hexgame
1
0
Fork
You've already forked hexgame
0
Code Issues Pull Requests Projects Releases Wiki Activity
101 Commits
1 Branch
1 Tag
584 KiB
Tree: bf48abc7d4
master
pretty_colors
Branches Tags
${ item.name }
Create tag ${ searchTerm }
Create branch ${ searchTerm }
from 'bf48abc7d4'
${ noResults }
Commit Graph

14 Commits (bf48abc7d4b0f92e44727fcb86a123a0dcf7e2f4)

Author SHA1 Message Date
cinnaboot bf48abc7d4 move file_peth from meMeshInfo to util_image struct
8 years ago
cinnaboot 5b49fff575 replace SDL2_image with stb_image
8 years ago
cinnaboot 83796097cc handle bad model file paths
8 years ago
cinnaboot 84199a3fb0 validate scene files against json schema
8 years ago
cinnaboot ecb52a9374 adding entity positioning and scaling
8 years ago
cinnaboot 096f3b16e7 staging entity changes to renderer
8 years ago
cinnaboot 7ebdc18f46 stashing updates to mesh parsing
8 years ago
cinnaboot 43e2103831 load shaders from text files
8 years ago
cinnaboot a7b0f886fb copy vertex normals from assimp
8 years ago
cinnaboot 37957a596f using diffuse color from assimp
8 years ago
cinnaboot 12677b455a unbreaking assimp
8 years ago
cinnaboot 1c9bfa1b3b breaking assimp
8 years ago
cinnaboot 5c162f7163 move render group functions to seperate file
8 years ago
cinnaboot 040097303b splitting up compilation units
8 years ago
cinnaboot fd6035a647 makefile, put compilation units in build directory
8 years ago
cinnaboot e536617190 first stab at uzing assimp asset import library
8 years ago
Powered by Gitea Version: 1.16.7 Page: 505ms Template: 6ms
English
bahasa Indonesia Deutsch English español français italiano latviešu magyar nyelv Nederlands polski Português de Portugal português do Brasil suomi svenska Türkçe čeština ελληνικά български русский српски Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API Website Go1.17.10