22 Commits (9b43e1805d546c89c9cf66ee2d45248b2886aecb)

Author SHA1 Message Date
cinnaboot 9b43e1805d remove unused light_id property from shader_program 8 years ago
cinnaboot 606c88aafb update shader logic to use multiple lights 8 years ago
cinnaboot 1d33ac3379 update renderer to use an array of light objects 8 years ago
cinnaboot 6f65d7cc97 add option to not send color data every frame 8 years ago
cinnaboot d045374f9f remove scene light dependancy on entity array 8 years ago
cinnaboot 49c562f6ed completed entity changes to renderer/render_group 8 years ago
cinnaboot ecb52a9374 adding entity positioning and scaling 8 years ago
cinnaboot 096f3b16e7 staging entity changes to renderer 8 years ago
cinnaboot fc3d7ce3ec updating for msvc project, also updated imgui to v1.65 8 years ago
cinnaboot 7ebdc18f46 stashing updates to mesh parsing 8 years ago
cinnaboot 0aed6588f5 clean up renderer to render_group implementation 8 years ago
cinnaboot 6cc979d44c cleaned up renderer.cpp a bit 8 years ago
cinnaboot fd08d73f9e update rgDraw() pathway 8 years ago
cinnaboot 2fd9f39871 adding fancy lighting 8 years ago
cinnaboot 43e2103831 load shaders from text files 8 years ago
cinnaboot a7b0f886fb copy vertex normals from assimp 8 years ago
cinnaboot 37957a596f using diffuse color from assimp 8 years ago
cinnaboot 12677b455a unbreaking assimp 8 years ago
cinnaboot 1c9bfa1b3b breaking assimp 8 years ago
cinnaboot b26ff2145b got indexed drawing w/ assimp working 8 years ago
cinnaboot 5c162f7163 move render group functions to seperate file 8 years ago