25 Commits (97ee8b1acce6db7d87807b863eb1db977c2209ff)

Author SHA1 Message Date
cinnaboot 97ee8b1acc serialize hexgrid and output to test file 8 years ago
cinnaboot 882236cbf0 testing hash_map grid type 8 years ago
cinnaboot e2b886f3fb moved hex logic from scene_loader to hexgrid and refactored 8 years ago
cinnaboot 127acd9e21 stashing changes for hex add/remove 8 years ago
cinnaboot d7eb8ae28d update hexgrid and functions to store hexes in hashtable 8 years ago
cinnaboot 00b1b6391a remove stored color indexes from hexgrid object 8 years ago
cinnaboot e85ca24423 remove color_buffer from render_group 8 years ago
cinnaboot 7c5e1a14c9 update palette uv coords for hexgrid when selecting hexes 8 years ago
cinnaboot eb1421f305 add palette texture coloring to hexgrid 8 years ago
cinnaboot c38e3bc4a1 add paletted texture storage to render_state 8 years ago
cinnaboot 0090575d13 move hex gl_buffer init from hexgrid to scene_loader 8 years ago
cinnaboot c14688a82c add hex_line_color property to hexgrid struct 8 years ago
cinnaboot 5b49fff575 replace SDL2_image with stb_image 8 years ago
cinnaboot e0700b900f fix another camera init bug 8 years ago
cinnaboot ee37f93c4b fix bug with starting camera xform 8 years ago
cinnaboot 99b07ecfc3 load lights from json scene 8 years ago
cinnaboot 1d33ac3379 update renderer to use an array of light objects 8 years ago
cinnaboot 31e078f73c remove references to fill_color from render_state 8 years ago
cinnaboot 417e5d4074 forget to set fill colors on render_state 8 years ago
cinnaboot 8a81d5541b load hexgrid from scene file 8 years ago
cinnaboot 8d7f9df199 update hexgame to hexgrid object mapping 8 years ago
cinnaboot 8bcc551ca5 splitting up slLoadFile into smaller functions 8 years ago
cinnaboot 21eed4434b camera init from json data 8 years ago
cinnaboot 84199a3fb0 validate scene files against json schema 8 years ago
cinnaboot 66d73199d8 breaking scene loading for new branch 8 years ago