19 Commits (096f3b16e7a4a3cdeda97fa3efc13ea6bfc6bdc9)

Author SHA1 Message Date
cinnaboot 096f3b16e7 staging entity changes to renderer 8 years ago
cinnaboot 2fd9f39871 adding fancy lighting 8 years ago
cinnaboot 01f22f23a0 adding camera position to gooey 8 years ago
cinnaboot 2fc295a8e1 move utility functions to new header file 8 years ago
cinnaboot 12677b455a unbreaking assimp 8 years ago
cinnaboot 5c162f7163 move render group functions to seperate file 8 years ago
cinnaboot 040097303b splitting up compilation units 8 years ago
cinnaboot e536617190 first stab at uzing assimp asset import library 8 years ago
cinnaboot 843e3591e3 clamp camera rotation to +z and clamp vAngle 8 years ago
cinnaboot a6cb9a3e1b add up and down camera controls 8 years ago
cinnaboot 2867c5d4d1 breaking the camera for projection transform 8 years ago
cinnaboot 1b2c1afb51 merging windows fix and local changes 8 years ago
cinnaboot 1678100bff fix compiling on windows w/ msvc 8 years ago
cinnaboot 88e0e7032f condensed some global game state variables 9 years ago
dummy 4f6884526c cleaned up shader code in renderer.h 9 years ago
dummy 8259fd6180 added aixlog for better logging 9 years ago
dummy 0603f6934c added line borders and correct colors to hex rendering 9 years ago
dummy 5447534963 new renderer for opengl programmable pipeline 9 years ago
dummy 60e1513c20 Initial commit 9 years ago