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update imgui

master
cinnaboot 8 years ago
parent
commit
679f11c365
  1. 3
      src/gooey.h

3
src/gooey.h

@ -18,6 +18,7 @@ void renderGooey(SDL_Handles &handles, HexDrawMode &mode);
bool
initGooey(SDL_Handles &handles, v2i vp_dims /*TODO: pass in game state*/)
{
IMGUI_CHECKVERSION();
ImGui::CreateContext();
ImGuiIO& io = ImGui::GetIO(); (void)io;
ImGui_ImplSdlGL3_Init(handles.window);
@ -32,6 +33,7 @@ void
shutdownGooey()
{
ImGui_ImplSdlGL3_Shutdown();
ImGui::DestroyContext();
}
bool
@ -75,6 +77,7 @@ renderGooey(SDL_Handles &handles, HexDrawMode &mode, bool &is_debug)
ImGui::SameLine(); ImGui::TextUnformatted(is_debug ? "true" : "false");
ImGui::Render();
ImGui_ImplSdlGL3_RenderDrawData(ImGui::GetDrawData());
}
#endif // GOOEY_H

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