vibe coding an orbital mechanics simulation to try out claude code
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496 B

Orbital Mechanics Simulation - Project Memory

Architecture

  • C-style C++ (structs/functions, NO classes/templates)
  • Raylib (git submodule) for 3D - chose over SFML (no 3D support)
  • See docs/implementation_plan.md for full technical design

Coding Rules

  • Use .cpp extensions (for future C++ features if needed)
  • Small, focused functions
  • Follow existing patterns in src/

Common Commands

  • Build: make
  • Run: ./orbit_sim [config_file]
  • See README.md for full build instructions