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52 lines
1.8 KiB
52 lines
1.8 KiB
=== ATTENTION LLM ====== |
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DO NOT read, write, edit, restore, or commit this file under any circumstances. |
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This is a manually maintained file - all changes must be made by humans only. |
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If you see modifications to this file in git status, IGNORE them and do not commit. |
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======================== |
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=== next steps === |
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- interplanetary transfers |
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- SOI boundary testing |
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- draw SOI boundry in graphical sim |
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- remove tests/informational/* |
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- remove RK4 integration implementation? |
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- refactor tests and check logic for edge cases |
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- add reset/load new config UI control |
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- UI fixes |
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- write out/fix inline code docs with the documentation generation script, and review |
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- can then work on a better method for commenting/detecting changes via script |
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=== Project Documentation === |
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- remember to periodically check the reference docs against new changes |
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=== code style === |
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- document 'ZII' zero is initialization |
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- arena memory management? |
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=== Simulation/Physics === |
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- actually, we should start out simpler. create and test maneuvers in planetary |
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frame before starting on interplanetary patched conics, oops |
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- will still need hohmann transfers, circularizing, plane change, etc. |
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- interplanetary/SOI changing transfers |
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- remove bodies on non closed orbits after they are a certain distance from |
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the root body, or bary-center |
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- should try to use the same code path for bodies and craft on 'update' functions |
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as much as possible |
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- combine code paths for trigger types in check_maneuver_trigger(). |
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- see TODO in src/maneuver.cpp |
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=== Simulation Config Files === |
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- a format with nested children would be nice |
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=== rendering === |
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- 3d object for spacecraft? |
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=== UI === |
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- need to fix UI text overlapping |
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- remove '?' unavailble characters |
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- reset sim / load new config
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