vibe coding an orbital mechanics simulation to try out claude code
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
cinnaboot 0e2f9dd92f Refactor orbital elements to reusable code and track SOI transitions 6 months ago
..
bodies.cpp Refactor orbital elements to reusable code and track SOI transitions 6 months ago
bodies.h Refactor orbital elements to reusable code and track SOI transitions 6 months ago
config_loader.cpp Add orbit path visualization with sim-to-render coordinate transform 6 months ago
config_loader.h Initial commit 6 months ago
main.cpp Set DEFAULT_HEADLESS to 0 for renderer development 6 months ago
physics.cpp review and remove the old euler integration code 6 months ago
physics.h review and remove the old euler integration code 6 months ago
renderer.cpp Fix render scaling to match simulation coordinates 6 months ago
renderer.h Initial commit 6 months ago
test_utilities.cpp Add Catch2 testing and implement RK4 integration 6 months ago
test_utilities.h Add Catch2 testing and implement RK4 integration 6 months ago