# Rename bodies.h/cpp to simulation.h and Refactor Velocities (2026-01-07) ## Changes Made Refactored simulation module and velocity initialization: 1. **Renamed files** - src/bodies.h → src/simulation.h - src/bodies.cpp → src/simulation.cpp - Updated all include references in src/ and tests/ - Updated Makefile to reference simulation.cpp - Updated documentation references 2. **Moved simulation logic from config_loader to simulation** - Moved calculate_initial_velocities() to simulation.cpp - Moved calculate_soi_radii() to simulation.cpp - Removed OrbitParams struct - use sim->bodies[i].fields directly - Config loader now only handles TOML parsing 3. **Refactored calculate_initial_velocities()** - Broke up 114-line function into 8 focused functions with descriptive names - Added vec3_cross() utility to physics.cpp for reusable cross product calculation - Made helper functions static in simulation.cpp (internal implementation detail) - Removed unnecessary helper declarations from simulation.h (cleaner public API) New helper functions: - compute_perpendicular_orbital_velocity() - root body orbits (26 lines) - compute_orbital_velocity_from_vis_viva() - child body orbits (37 lines) - compute_system_barycenter() - barycenter calculation (28 lines) - compute_total_root_mass() - total mass calculation (8 lines) - set_root_bodies_velocity() - sets all root velocities (15 lines) - set_child_bodies_velocity() - sets all child velocities (13 lines) - print_system_info_if_multiple_roots() - debug output (7 lines) Main compute_initial_velocities() reduced from 114 to 10 lines. 4. **Cleaned up public API** - Removed helper function declarations from simulation.h - Only public API remains: compute_initial_velocities(), calculate_initial_velocities(), calculate_soi_radii() - Removed deprecated comment ## Commits 1. `81e799c` Rename bodies.h/cpp to simulation.h/cpp 2. `9aafbd5` Refactor velocity initialization into smaller functions 3. `aa8a6b9` Merge branch 'loading-refactor' - refactor velocity initialization ## Results 16 files changed, +200/-212 lines (net -12 lines) **Net line changes:** - config_loader.cpp: 330 → 143 lines (-187) - config_loader.h: 22 → 16 lines (-6) - physics.cpp: 123 → 131 lines (+8) - physics.h: 38 → 39 lines (+1) - simulation.cpp: 187 → 350 lines (+163) - simulation.h: 56 → 62 lines (+6) All builds and tests pass (24 assertions, 5 test cases). **Benefits:** - Code reuse: vec3_cross() used 2x (eliminates duplicate perpendicular velocity logic) - Testability: smaller functions easier to test individually - Readability: descriptive function names for each body type scenario - Maintainability: main function reduced from 114 to 10 lines (91% reduction) - Better separation of concerns: config_loader only parses TOML, simulation handles physics