# Session Summary - 2026-01-24 ## Overview Implemented Phases 1-3 of unified orbital elements configuration system. ## Changes Made ### Phase 1: Create Orbital Mechanics Module - **Created** `src/orbital_mechanics.h` - Defines `OrbitalElements` struct with Keplerian elements - **Created** `src/orbital_mechanics.cpp` - Implements `orbital_elements_to_cartesian()` conversion function - Supports all orbit types: circular (e=0), elliptical (01) - Planar orbits only (inclination=0), 3D orientation deferred to future work ### Phase 2: Update Data Structures - **Modified** `CelestialBody` struct (simulation.h): - Added `OrbitalElements orbit` field - Renamed `position` → `global_position` - Renamed `velocity` → `global_velocity` - Reorganized field order for clarity - **Modified** `Spacecraft` struct (spacecraft.h): - Added `OrbitalElements orbit` field - Renamed `position` → `global_position` - Renamed `velocity` → `global_velocity` - **Renamed** `OrbitalElements` → `OrbitalMetrics` in simulation.h (output/analysis use case) - Updated all references in `simulation.cpp`, `config_loader.cpp`, `renderer.cpp`, `ui_renderer.cpp` ### Phase 3: Update Config Parser - **Modified** `parse_toml_body()` (config_loader.cpp): - Replaced old `position` field requirement with `orbit` table parsing - Removed old `eccentricity` and `semi_major_axis` top-level fields - Parses all orbital element fields with defaults - Supports `altitude` convenience field for LEO/GEO orbits - Required: `semi_major_axis` or `altitude` in orbit table - Optional: `eccentricity` (default 0.0), `true_anomaly` (default 0.0), 3D orientation elements (default 0.0) - Position/velocity initialized to zero (calculated from orbital elements later) - **Modified** `parse_toml_spacecraft()` (config_loader.cpp): - Replaced `position` + `velocity` fields with `orbit` table parsing - Uses same orbital element parsing logic as bodies - Position/velocity initialized to zero (calculated from orbital elements later) - **Added** validation for orbital elements: - `semi_major_axis` must not be zero - `eccentricity` must be >= 0 - For elliptical orbits (e < 1): `semi_major_axis > 0` - Validates both bodies and spacecraft - **Modified** `load_spacecraft_from_toml()`: - Removed manual position/velocity calculation from parent - Now initializes both bodies and spacecraft in `initialize_orbital_objects()` ## Commits 1. **dc1f9f4** - Phase 1: Create orbital mechanics module 2. **121f1b9** - Phase 2: Update data structures with global_position/global_velocity 3. **ec1d115** - Phase 3: Update config parser to use orbital elements ## Net Line Count - **+172 lines added** (orbital_mechanics module, updated structs, config parsing, validation) - **-93 lines deleted** (removed manual velocity calculations, old config format support) ## Remaining Issues 1. **Phase 4 incomplete**: Need to update initialization to use `orbital_elements_to_cartesian()` function - Current state: `add_body_to_simulation()` calls old `calc_orbital_velocity()` (removed) - Old `initialize_bodies()` function still references removed function - Need to replace with `initialize_orbital_objects()` that calls `orbital_elements_to_cartesian()` 2. **Function name typo**: File has `orbital_mechanics.h` but code uses `calc_orbital_velocity` (should be `orbital` not `orbi`) 3. **Config format**: All existing test configs need to be updated to new `orbit` table format (13 config files) 4. **Renderer references**: Need to verify all `render_orbit()` calls are correct after struct changes ## Next Steps (Phase 4) 1. Remove old `calc_orbital_velocity()` function from simulation.cpp 2. Implement `initialize_orbital_objects()` using `orbital_elements_to_cartesian()`: - Bodies: Convert orbital elements to local position/velocity, compute global coordinates - Spacecraft: Handle altitude convenience, add parent radius, convert to local/global coordinates - Calculate SOI radii for bodies 3. Update `load_system_config()` to call `initialize_orbital_objects()` instead of `initialize_bodies()` 4. Update all 13 test configs to new format with `orbit` tables 5. Verify renderer displays orbits correctly 6. Run full test suite to ensure all changes work correctly ## Notes - All orbital calculations use planar orbits (inclination=0), 3D orientation deferred - `OrbitalElements` struct in separate module to enable clean separation of concerns - Config parser now validates orbital elements at load time (better error messages) - Altitude convenience simplifies LEO/GEO orbit specification (e.g., altitude=400km instead of semi_major_axis calculation)