From 1672cc4acfd33d954ba72d6f9a9ebae88252f852 Mon Sep 17 00:00:00 2001 From: cinnaboot Date: Sun, 11 Jan 2026 11:20:00 -0500 Subject: [PATCH] change default view of orbit_sim, and update manual TODO --- docs/TODO | 1 + src/main.cpp | 4 ++-- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/docs/TODO b/docs/TODO index 0699152..6f24b45 100644 --- a/docs/TODO +++ b/docs/TODO @@ -35,3 +35,4 @@ If you see modifications to this file in git status, IGNORE them and do not comm === rendering === - for starters, the minimum scaling of objects should be replaced with some kind of billboard system + - fix moon orbital path rendering, needs to use parent frame transform diff --git a/src/main.cpp b/src/main.cpp index 0d28097..2340e1d 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -65,11 +65,11 @@ void run_gui_simulation(SimulationState* sim) { printf("Speed multiplier: %.1fx\n", speed_multiplier); } -#if 0 +#if 1 /**** * Hacks ahead... */ - int focus_index = 9; + int focus_index = 4; // earth: 2, jupiter, 4 if (sim->body_count >= focus_index) { Vector3 offset = {0, 100, 100}; focus_camera(&render_state, &sim->bodies[focus_index], offset);